RETURN TO ZERO


Marcus Reed Portfolio


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STAR TREK SHIP MODEL



3D MODEL



I modeled, textured and created lighting on the 3D model displayed above.
I detailed the model in Zbrush.
I textured the model in Photoshop and Marmoset Toolbag.
I created lighting in Marmoset.
I created and implemented shaders and materials in Marmoset.

(Maya, Marmoset Toolbag, Zbrush, Photoshop)



3D MODEL



I modeled, textured and created lighting on the 3D model displayed above.
I detailed the model in Zbrush.
I textured the model in Photoshop and Marmoset Toolbag.
I created lighting in Marmoset.
I created and implemented shaders and materials in Marmoset.

(Maya, Marmoset Toolbag, Zbrush, Photoshop)



3D MODEL



I modeled, textured and created lighting on the 3D model displayed above.
I detailed the model in Zbrush.
I textured the model in Photoshop and Marmoset Toolbag.
I created lighting in Marmoset.
I created and implemented shaders and materials in Marmoset.

(Maya, Marmoset Toolbag, Zbrush, Photoshop)



3D MODEL



I modeled, textured and created lighting on the 3D model displayed above.
I detailed the model in Zbrush.
I textured the model in Photoshop and Marmoset Toolbag.
I created lighting in Marmoset.
I created and implemented shaders and materials in Marmoset.

(Maya, Marmoset Toolbag, Zbrush, Photoshop)



3D MODEL



I modeled, textured and created lighting on the 3D model displayed above.
I detailed the model in Zbrush.
I textured the model in Photoshop and Marmoset Toolbag.
I created lighting in Marmoset.
I created and implemented shaders and materials in Marmoset.

(Maya, Marmoset Toolbag, Zbrush, Photoshop)



3D MODEL



I modeled, textured and created lighting on the 3D model displayed above.
I detailed the model in Zbrush.
I textured the model in Photoshop and Marmoset Toolbag.
I created lighting in Marmoset.
I created and implemented shaders and materials in Marmoset.

(Maya, Marmoset Toolbag, Zbrush, Photoshop)



3D MODEL



I modeled, textured and created lighting on the 3D model displayed above.
I detailed the model in Zbrush.
I textured the model in Photoshop and Marmoset Toolbag.
I created lighting in Marmoset.
I created and implemented shaders and materials in Marmoset.

(Maya, Marmoset Toolbag, Zbrush, Photoshop)



For detailed project breakdowns
email (mlreedomatic@gmail.com)



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